Alexis Ramos's profile

Shader inspired by 2D art

Dynamic lineart adjusting the normal maps and using the fresnel and AO
Works in Cycles and Eevee​​​​​​​
Inspiration:
ref 1(I couldn't find a direct link to the artist):
ref 2:
Shader inspired by 2D art
Published:

Owner

Shader inspired by 2D art

Shader study base on 2D artworks by Yoh Yoshinari and Paul Hoppe. Normal and diffuse textures made in Krita

Published: