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Shader inspired by 2D art
Alexis Ramos
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Dynamic lineart adjusting the normal maps and using the fresnel and AO
Works in Cycles and Eevee
Inspiration:
ref 1(I couldn't find a direct link to the artist):
The Art of Yoh Yoshinari (characterdesignreferences.com)
ref 2:
Ruins Girl on Behance
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Shader inspired by 2D art
0
12
0
Published:
December 19th 2022
Alexis Ramos
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Alexis Ramos
Monterrey, Mexico
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Credits
Paul Hoppe
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Shader inspired by 2D art
Shader study base on 2D artworks by Yoh Yoshinari and Paul Hoppe. Normal and diffuse textures made in Krita
0
12
0
Published:
December 19th 2022
Tools
Blender 3D
Krita
Creative Fields
Game Design
CGI
3D Art
3D
concept
Game Art
game design
shading
techincal
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